Shoutbox Archive Thread (slow Load - Long Posts)

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Oscar said:
Do you think the same effect would apply to someone like me who's been playing the game for ~15 years
i know that counter-strike pro EliGE did get aim coaching from voltaic for a promotional thing and it did also help him find weaknesses and improvement spots in his aim skills, despite playing at the tier 1-2 scene for many years now. i think it definitely would help find any weak spots to improve in. it's also fun and the community is very pleasant and encouraging!
 
for me, my current weak spots (as for many other people) are about managing tracking smoothness through tension and lateral pressure, as well as dynamic clicking scenarios (probably most important for playing TF2 sniper). There’s a lot of skill depth that goes into this stuff and following proper technique gets you a long way.
 
lmao zirkus was one of our competitive tf2 players from waaaaaayy back if memory serves
 
my sister is getting super lucky with financial help thankfully. most of the games should drop off green light. steam needs some quality control. there's too much garbage on it but unfortunately i can't help it, i never studied french, though i now wish i had something half typed in bawks and forgot to remove it
 
yah, see a lot of the advantages of rooting is you can be happy as a child protective agent: i want an actual person
 
I think if I did a map tier list I'd put the vipr maps in like a C tier, they're pretty much just an inferior version of the normal vip gamemode
 
i think VIPR has merit and one of the more fun versions of the mode i've played is the one where there's only one central point
 
though for a single central point style of VIPR there have to be good flank routes, so i can't say that something like powerhouse would be easily convertable, since player flow always goes through that one big room which acts as an open chokepoint
 
i much prefer it over the 4team maps. at least in the event of repeated and sometimes aimless deathmatches, things will eventually be resolved by the map timer/sudden death mode
 
now I don't know if this is known, or really all that important nor do I know whether you are the people who can "fix" it but a select few weapons always give the lowest possible amount of points pr kill on hlstatsx ranker(2). namely the a.a.cannon, the cyclops, and the huntsman. Just doesn't seem quite right.
 
ONLY ->->->throbium<-<-<- said:
now I don't know if this is known, or really all that important nor do I know whether you are the people who can "fix" it but a select few weapons always give the lowest possible amount of points pr kill on hlstatsx ranker(2). namely the a.a.cannon, the cyclops, and the huntsman. Just doesn't seem quite right.
Cyclops can stay like it, the others probably deserve higher (cyclops takes 0 skill lol)
 
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