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  1. ZombieGuildford

    TC_Railworks.

    also new screenshots. I changed the stairs.
  2. ZombieGuildford

    TC_Railworks.

    I have one for that too.
  3. ZombieGuildford

    TC_Railworks.

    I use these as achitectual refrence.
  4. ZombieGuildford

    TC_Railworks.

    http://tf2classic.com/forums/uploads/editor/mq/hg391z1w0lum.jpg
  5. ZombieGuildford

    TC_Railworks.

    http://tf2classic.com/forums/uploads/editor/ew/xawjkt4uchog.jpg
  6. ZombieGuildford

    TC_Railworks.

    These look so freaking cool. About props and stuff I'm to far into development to just redo Y.L.W base. There is a crane I wanted to use but I couldn't find a way to put it in hammer. P.S I sent this from school and that's cool because all social media sites and forums are supposed to...
  7. ZombieGuildford

    TC_Railworks.

    I wanted to but the rail props wouldn't configure to the lengths I use on buildings.
  8. ZombieGuildford

    TC_Railworks.

    Looks good doesn't it
  9. ZombieGuildford

    TC_Railworks.

  10. ZombieGuildford

    dm_lockout, halo 2 multiplayer port.

    Halo sucks. Full stop. (For you 'Mericans it's a period.)
  11. ZombieGuildford

    TC_Railworks.

    CP Railworks is a mid-city freight station which is under siege by R.E.D, B.L.U, G.R.N and Y.L.W. Neighbouring each team base outside the map are some non-playable team bases including O.R.G, P.P.L, P.N.K, G.R.A, B.R.N, B.L.C, W.H.T. and T.Q.C. The map is quite vertical has some great sniping...
  12. ZombieGuildford

    Taken down.

    Remember it is only a suggestion. I never expect this to go through i just thought it would give extra purpose to the game other than just being a average, bog standered FPS.
  13. ZombieGuildford

    Taken down.

    This post was removed because: 1 you're all bastards 2 I'm gonna save that idea for a game I'm making. 3 Fair enough it was over ambitious and doesn't fit in TF2C.
  14. ZombieGuildford

    The new characters!

    I have some... "talent" to offer. I recorded what I believe the Scientist should sound like. If possible I'd like the role as his voice actor but i have no idea how to let the developers know.
  15. ZombieGuildford

    Question about Voice Actors

    How, what there email?
  16. ZombieGuildford

    Suggestions Megathread

    I propose this. A zombie Survival mode Similar to COD Zombies with a twist. We take the first Zombies map [Nacht Der Untoten] And copy it 4 times. Each copy will be in the art-pass of each company [RED, BLU, GRN and YLW]. Each team will have 4 survivors, composed of any 4 of all Characters in...

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