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  1. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will hawk the all the +1 cloaks for the party while the rest of the party sleeps, nd even find Memesie his Familiar Satchel, I leave the +2 open for someone else to take if they so desire.
  2. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will study all of the magical goods before heading to bed, since she requires only 3 hours for a day's prep. (2 sleeping/1 Prayer)
  3. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will proceed to take 20 to search everywhere, making sure to stop and grab the cloak of resistance +2 off of mavruk, to offer to another party member.
  4. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will go ahead and cast detect magic. and try to identify the scrolls and potions. !roll 1d20+13 #scroll 1 !roll 1d20+13 #scroll 2 !roll 1d20+13 #potion 1 !roll 1d20+13 #potion 2
  5. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal what stand between her remaining comrades Channel energy twice. !roll 4d6 # first heal !roll 4d6 # second heal
  6. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    !roll 1d20+4 #Isal Reflex if out of combat the rolls for the Rhino no longer matter and Isal will go ahead and dismiss him.
  7. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    The Rhino will step up behind the two cultisits by Idessa, and go to gore the one on the left. !roll 1d20+10 #attack !roll 2d6+9 Isal will cast Fly on herself.
  8. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal Will 5ft step back and begin casting Summon Monster IV This time summoning a Rhinoceros. Location is marked by blue box on roll 20.
  9. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    The boar fades into time and space.
  10. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    !roll 1d20+7 #Fort Save
  11. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will move 15ft forward closer to Mavruk making sure he's within 30 ft. and channel energy to heal his allies. !roll 4d6 #channel The boar will go ahead and gore the cultist in front of him !roll 1d20+9 !roll 2d6+9
  12. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will cast Cure Mod wounds on herself !roll 2d8+7 The Boar will take the long way round Zanros moving to provide flanking with Idessa on Khabek and attack again !roll 1d20+11 !roll 2d6+9
  13. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Whoops messed up Isal's !roll 1d20+4
  14. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Reflexes !roll 1d20+4 #boar !roll 1d20++#Isal
  15. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Assuming I am correct and Isal gets an AOO on the Spinx !roll 1d20+7 #AOO !roll 1d8+5 #AOO Dam The boar will charge at Kabek-Shu and attack !roll 1d20+10 #boar attack !roll 2d6+9 Isal will first move her 30ft so Zanros is within distance to help prevent death and channel energy selecting the...
  16. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    The boar will charge at Kabek-Shu and attack !roll 1d20+10 #boar attack !roll 2d6+9
  17. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will go ahead and cast Fly upon herself and fly up 30 ft.
  18. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will go ahead and cast Summon monster 3 summoning a dire boar.
  19. SoL DarkLord

    [Story Progression] The Great Library of Tephu

    Isal will go ahead and double move into the camp.

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