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  1. Kiryu

    [Story Progression] 1.1: The Vanished

    !roll 1d20+5? #Attack !roll 1d6+5? #Damage
  2. Kiryu

    [Story Progression] 1.1: The Vanished

    Kiryu will draw his weapon. Kiryu will ready an action to attack the creature if it comes within range. Yes, 2 magic auras and creature that nearly killed me. Could use healing.
  3. Kiryu

    [Story Progression] 1.1: The Vanished

    Kiryu is now swearing in several languages. Kiryu will use the withdraw action and move 30 feet away. Start:BS13; End: BR19
  4. Kiryu

    [Story Progression] 1.1: The Vanished

    Nothing here, sadly. On to the next one. Kiryu moves to the next building to the north west. He will search that building and cast Detect Magic while there. !roll 1d20+7? #perception
  5. Kiryu

    [Story Progression] 1.1: The Vanished

    Kiryu will cast Detect Magic in the area he is searching.
  6. Kiryu

    [Story Progression] 1.1: The Vanished

    Nothing up here. Looks like this place was last used during a storm of some kind. It bugs me a little that these door are all unlocked, yet everything else is sealed up. Kiryu will head north to the next door, hoping the next building will shed some light on this mystery. !roll 1d20+7...
  7. Kiryu

    [Out Of Character] All out of character thread

    I see how searching upstairs is going to go. The best search party ever is on the job!
  8. Kiryu

    [Story Progression] 1.1: The Vanished

    Since you guys seems to have downstairs covered, I'll start with the upstairs area. If you find anything locked, I have a crowbar that can help. Kiryu heads up the stairs to take a look around. !roll 1d20+7? #perception
  9. Kiryu

    [Story Progression] 1.1: The Vanished

    Going after Raila should be high on our list, but rushing there right now will likely hurt us. We don't know what dangers await us. Hopefully, there are logs in these buildings about what we can expect. Worst case, we can establish a safe location for our investigation for the 3 days after we go...
  10. Kiryu

    [Story Progression] 1.1: The Vanished

    That fey only said that the survivor was in a crowded area, not if it is safe. Could be nothing, could be that the area will be hostile to us. Lets finish searching the area, then head over that way.
  11. Kiryu

    [Story Progression] 1.1: The Vanished

    Is he likely referring to more intelligent aquatic creatures like him? It seemed like it since he didn't complain about being pushed out by smelly humanoids or fleeing the area because it was dangerous. That's the general vibe I got from him, so I was just going with it. !roll 1d20+5? #Sense Motive
  12. Kiryu

    [Story Progression] 1.1: The Vanished

    Wait up, I'll come with you. Better to not split up too much in case there is another ambush. Kiryu will follow behind as quickly as he can. He will look around the area as he makes his way to the building with the blue roof, looking for anyone hiding. !roll 1d20+7? #Perception
  13. Kiryu

    [Story Progression] 1.1: The Vanished

    His name is Krandom, and he did sink the canoe. He sees it more as using available materials to make a home, much like if we cut down a tree. We can either find out more about our enemies or find out about this survivor from him in exchange for the canoe. I think we should find Raila.
  14. Kiryu

    [Story Progression] 1.1: The Vanished

    He said the two we killed were just guards. They have a leader named Queen Brinetooth. Someone named Raila is hiding. He will tell us where she is hiding in exchange for his home back. In Aquan to the fey grimlin: Of course we would be happy to return your home. I am sorry we disturbed it as...
  15. Kiryu

    [Story Progression] 1.1: The Vanished

    Eko, you seem confused. Sorry, guess I should translate. There is a strange creature that was living under the canoe. He was hiding from some Grindylows. We took his home from him without realizing it. He is also pretty mad at us.
  16. Kiryu

    [Story Progression] 1.1: The Vanished

    Well, now I feel bad. I was hoping the boat would help shine some light on the disappearance of the expedition as well as be useful to us. I think we should return the boat to him. Once we get back to the main ship, we can see if there is someone that can work with metal to make a sign that...
  17. Kiryu

    [Story Progression] 1.1: The Vanished

    You picked with worst possible time for a power nap. But seriously, it bugs me that someone went thru the trouble of sinking a boat and setting a magical trap. Lets keep pulling it in. It may hold more information about what happened here.
  18. Kiryu

    [Story Progression] 1.1: The Vanished

    Kiryu will move closer to the boat So that the entire boat is within range of Detect Magic and cast Detect Magic. Whoops, probably should have done this first. Let’s see if there is anything else.
  19. Kiryu

    [Story Progression] 1.1: The Vanished

    Kiryu goes to assist Eko with pulling the canoe out of the water. I can't imaging that will be easy. I'll come help you out.
  20. Kiryu

    [Story Progression] 1.1: The Vanished

    It's possible, Alkonost. We were attacked when we got away from the main ship. Some of those creatures could have pushed people inland. The lack of other boats in the area, however, could mean that people were forced to leave by sea. Hey, from here that boat looks like it is still usable. If...

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