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Zac, the League’s hexchem-fueled Secret Weapon is about to hit the Fields of Justice. Playing this gelatinous champion means striking a balance between health-cost abilities and a unique regeneration mechanic. Here’s your first look at what this blob’s amorphous abilities bring to the table...
Amumu
These changes slightly reduced Amumu’s burst damage and allow his opponents to spread out during team fights, avoiding all being locked down by Curse of the Sad Mummy.
Bandage Toss
Damage reduced to 80/130/180/230/280 from 80/140/200/260/320
Curse of the Sad Mummy
Radius reduced to...
Abilities:
Harrier ( Passive )
Valor periodically marks enemies as Vulnerable. Quinn's first attack against Vulnerable targets will deal bonus (+ ~.5 AD ) physical damage.
Blinding Assault ( Q )
Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies to...
Akali
These changes are to open up additional rune and mastery setups for Akali players. They’re intended to be a small change for those players who choose to stick with the setups they currently use.
Twin Disciplines
Discipline of Force
Now takes effect immediately instead of requiring 19.5...
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