• We are aware of sporadic errors when browsing our site. This is an issue with our hosting provider and not something we can fix on our end. We are hopeful it will be resolved soon. ~VintagePC

Search results

  1. Srekcins

    [Story Progression] 1.1: The Vanished

    Once Variel is awakened, she'll hastily don her armor, grab her rapier and sneak toward Kiryu. !roll 1d20+4? #stealth !roll 1d20+6? #perception
  2. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel has been moved into the same building.
  3. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel was only skipped because of injuries last time. You can add her into the rotation.
  4. Srekcins

    [Story Progression] 1.1: The Vanished

    Either one is good for me. I'll help cook since I'm not so good at finding animals and what not. Cooking can't be all that different from alchemy.
  5. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel will begin gathering some of the perishables to be used on the journey in the morning.
  6. Srekcins

    [Story Progression] 1.1: The Vanished

    !roll 1d20 #critical confirmation !roll 1d6 #critical damage
  7. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel takes a 5 ft step to make it easier for someone to get in a flanking position before drawing her rapier and attacking. !roll 1d20 #attack !roll 1d6 #damage
  8. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel will move closer to Eko. I didn't see anything. I guessed I missed it.
  9. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel goes to assist Maura. As well !roll 1d20+1d6+6? #perception (inspired 2)
  10. Srekcins

    [Story Progression] 1.1: The Vanished

    !roll 1d20+1d6+8? #knowledge nature Variel looks around for a plum tree
  11. Srekcins

    [Story Progression] 1.1: The Vanished

    !roll 1d20+1d6+8 #spellcraft
  12. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel will use 1 of her 5 inspiration die for the day to search the logs. !roll 1d20+1d6+6? #inspired perception
  13. Srekcins

    [Story Progression] 1.1: The Vanished

    At worst, the logs are of no help, but i think the chance they would be of assistance is worth it. And I remembered I get free inspiration die on knowledge checks.
  14. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel will relay that information to everyone else.
  15. Srekcins

    [Story Progression] 1.1: The Vanished

    !roll 1d20+9 #history
  16. Srekcins

    [Story Progression] 1.1: The Vanished

    It certainly would help. If you think there's time, I could try making some alchemical glue, but I think we want to find a solution that will be a little wicket than that.
  17. Srekcins

    [Story Progression] 1.1: The Vanished

    Good idea. This well seems too new to already be dry. Something else had to have done this. Variel looks around for a suitably heavy object to cover the well. !roll 1d20+6 #perception
  18. Srekcins

    [Story Progression] 1.1: The Vanished

    Does the well look as recently dug as the buildings or had it been here awhile?
  19. Srekcins

    [Story Progression] 1.1: The Vanished

    Variel stays near the well, listening in case the creature decides to stay climbing back up. !roll 1d20+6 #perception
  20. Srekcins

    [Story Progression] 1.1: The Vanished

    I wonder what that thing was. That creature doesn't seem to be like anything I've seen. Go figure it's one of the knowledge skills Variel doesn't have.

Funding Progress To Date

VaultF4 on Steam


48660 Members
(7885 Online 513 In-Game)
Join the group
Back
Top Bottom