• We are aware of sporadic errors when browsing our site. This is an issue with our hosting provider and not something we can fix on our end. We are hopeful it will be resolved soon. ~VintagePC

BioShock Infinite Lighting/Shadow Implementation Details Revealed

Arron Dominion

Achievement Hunter
One of the in-house graphics programmers from Irrational went to Kotaku and explained the lighting and shadow techniques they used for BioShock Infinite. The article goes into both baked (static) and dynamic lighting/shadows.

This article does not go into the specific formulas or anything of that nature, rather the general concept they used to tackle a lighting situation.

Warning! The contents of the article are very technical.

http://kotaku.com/the-science-behind-bioshock-infinites-beautiful-world-1537743502
 

Funding Progress To Date

VaultF4 on Steam


48659 Members
(6448 Online 276 In-Game)
Join the group
Back
Top Bottom