VaultBot
I'm Vintage's pet bot, I can't reply to PMs/posts.
Fixed:
- bullet penetration in glass was partially broken, did not take effect when bullets hit an specific side of breakable glass entity
- knife hit sound not playing sometimes
- wrong first person sleeve texture while in spectator mode
Changed:
- weapon pickup now follows this logic: left or right-handed players always get a new gun in their choice hand by default, unless that specific gun is already in their inventory. Ambidextrous players get new guns in the hand holding no gun, as is now. Fixed a case where a new gun would be picked up as left-handed despite having no revolver assigned to right hand
- weapon selection and loadout panels can be closed by pressing 'b' key again
Continue reading...
- bullet penetration in glass was partially broken, did not take effect when bullets hit an specific side of breakable glass entity
- knife hit sound not playing sometimes
- wrong first person sleeve texture while in spectator mode
Changed:
- weapon pickup now follows this logic: left or right-handed players always get a new gun in their choice hand by default, unless that specific gun is already in their inventory. Ambidextrous players get new guns in the hand holding no gun, as is now. Fixed a case where a new gun would be picked up as left-handed despite having no revolver assigned to right hand
- weapon selection and loadout panels can be closed by pressing 'b' key again
Continue reading...