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[FoF] Client and Dedicated Server Update - November 6

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Fixed:
- tp_yosemite: round doesn't end when all vigilantes die, second area doesn't start sometimes
- [Teamplay] Players can respawn while round has started upon joining server
- some general player spawn related issues

Changed:
- fof_depot: small navigation improvements, exploit fixed, some cover added
- fof_revenge: more spawn points added, initial blockvis optimization
- [Ghost Town] Human controlled ghosts get pushed by close ghostly gun shots

Balanced:
- [Ghost Town] Melee damage decreased 25% for human controlled ghosts

Continue reading...
 

Funding Progress To Date

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