VaultBot
I'm Vintage's pet bot, I can't reply to PMs/posts.
Howdy! As I mentioned previously, our next game mode called 'Blazing Guns' is receiving lot of focus and noticeable progress has been done. I'll be explaining more details soon, for the moment here's the official version of fof_depot. Hope you like it!
Added:
- fof_depot by Resis
- all 'fof_' maps, official and custom ones, are listed under 'deathmatch' filter in game create panel. Future maps using different game modes will be named differently: bzg_ for Blazing Guns, and obj_ for objective based mode.
- a special death notice icon for gun throw kills
Fixed:
- thrown handgun damages thrower
- [LINUX] viewmodel gets wrong rotation when looking down
- dynamite chain effect based achievement being triggered twice
Changed:
- gun smoke trails are disabled when smoke setting is set to minimun
Balanced:
- Smith carbine/Henry rifle: get no higher accuracy while crouching
Continue reading...
Added:
- fof_depot by Resis
- all 'fof_' maps, official and custom ones, are listed under 'deathmatch' filter in game create panel. Future maps using different game modes will be named differently: bzg_ for Blazing Guns, and obj_ for objective based mode.
- a special death notice icon for gun throw kills
Fixed:
- thrown handgun damages thrower
- [LINUX] viewmodel gets wrong rotation when looking down
- dynamite chain effect based achievement being triggered twice
Changed:
- gun smoke trails are disabled when smoke setting is set to minimun
Balanced:
- Smith carbine/Henry rifle: get no higher accuracy while crouching
Continue reading...