VaultBot
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Fixed:
- wrong penalty (ungraceful death) applied to dynamite thrower when the explosion is triggered by an enemy
- crouch pose not updated properly
- player personal stats as best killstreak or surviving time not getting saved unless player dies. Now they are always saved when match ends
Changed:
- Volcanic pistol: tweaked reload animation
Balanced:
- Going to fanning position takes more time, and gun spread is much wider when transition begins. Final spread is pretty much the same as it was before.
- Schofield: -10% damage from close distance. This change means that 2 non lethal shots (arms) won't kill a player having full health.
Continue reading...
- wrong penalty (ungraceful death) applied to dynamite thrower when the explosion is triggered by an enemy
- crouch pose not updated properly
- player personal stats as best killstreak or surviving time not getting saved unless player dies. Now they are always saved when match ends
Changed:
- Volcanic pistol: tweaked reload animation
Balanced:
- Going to fanning position takes more time, and gun spread is much wider when transition begins. Final spread is pretty much the same as it was before.
- Schofield: -10% damage from close distance. This change means that 2 non lethal shots (arms) won't kill a player having full health.
Continue reading...