CorruptDictator
I want a custom title, but I dont trust VintagePC
Hopefully this will be one of a series of thread where we can discuss each of the roles in LoL as the game is currently played most of the time. I ask everyone to speak from experience to give advice and tips, and for anyone with questions to ask them.
For reference, the 5 core roles in common play are:
Solo Top
AP Carry Mid
Ad Carry Bottom
Support for AD Carry
Jungle
I picked AD Carry first because I was looking at the new Varus skin just before I decided to do this.
What is the AD carry? Well, for now the purpose of an AD carry is to farm and be the primary damage source as the game rolls on. While, in theory, any champ can be built as an AD carry to varying levels of effectiveness, it works best on champions with a longer range and a skill set that compliments your purpose. As always, with any roll, skill will usually trump logic when it comes to champs and builds.
The first thing you much be good at for AD Carry (or any lead lane role for that matter) is last hitting. Last hitting, for anyone who does not know you only get gold when you get the killing blow on a minion. Therefore, unless you are trying to intentionally push your lane, you should only focus on getting those killing blows on minions. This, more than anything, comes with practice, but it is made much easier is you rune AD centric runes (usually reds and/or quints). Keeping up with, or exceeding the farm of your lane opponent is ideal.
More things to discuss:
Basic runes and masteries
Positioning and who to focus
Working with your support
Trading blows with your lane opponent
I am getting tired, someone else follow up for more general adivce, or anyone please ask some questions. I'll prolly post more tomorrow.
For reference, the 5 core roles in common play are:
Solo Top
AP Carry Mid
Ad Carry Bottom
Support for AD Carry
Jungle
I picked AD Carry first because I was looking at the new Varus skin just before I decided to do this.
What is the AD carry? Well, for now the purpose of an AD carry is to farm and be the primary damage source as the game rolls on. While, in theory, any champ can be built as an AD carry to varying levels of effectiveness, it works best on champions with a longer range and a skill set that compliments your purpose. As always, with any roll, skill will usually trump logic when it comes to champs and builds.
The first thing you much be good at for AD Carry (or any lead lane role for that matter) is last hitting. Last hitting, for anyone who does not know you only get gold when you get the killing blow on a minion. Therefore, unless you are trying to intentionally push your lane, you should only focus on getting those killing blows on minions. This, more than anything, comes with practice, but it is made much easier is you rune AD centric runes (usually reds and/or quints). Keeping up with, or exceeding the farm of your lane opponent is ideal.
More things to discuss:
Basic runes and masteries
Positioning and who to focus
Working with your support
Trading blows with your lane opponent
I am getting tired, someone else follow up for more general adivce, or anyone please ask some questions. I'll prolly post more tomorrow.