• We are aware of sporadic errors when browsing our site. This is an issue with our hosting provider and not something we can fix on our end. We are hopeful it will be resolved soon. ~VintagePC

New: EU 2008 Flashback Server

VintagePC

GodModePC
VF4-S (Server Operator)
Forum Operator
Minecraft Operator
Global Moderator
Staff Member
I'm pleased to announce that in an effort to continue expanding our offerings, we now have added an EU-located version of our US "Flaskback 2008" server.

You can find it at:

eu3.vaultf4.com:27015

Enjoy!

Q: What is FB2008?
A: From our MOTD:

This is a revival of the original flashback configuration with some new maps and changes. We hope to address the issues that people disliked about the previous incarnation.​

  • Only Flaregun, Kritz, and The Sandvich are active, these weapons were released in 2008.
  • tf2c_building_hauling 0 -- Engineer wasnt allowed to haul buildings before the uber update.
  • tf2c_airblast 1 -- In 2008 Pyro got his airblast.
  • tf2c_pistol_old_firerate 1 -- For a long time, the pistol required you to tap fire to get the full potential firerate.
  • tf2c_rocketlauncher_old_maxammo 1 -- 40 reserve
  • tf2c_grenadelauncher_old_maxammo 1 -- 30 reserve
  • tf2c_stickylauncher_old_maxammo 1 -- 40 reserve
  • tf2c_sticky_rampup_mindmg 1.0 -- Old rampup for stickies.
  • tf2c_building_gun_mettle 0 -- Reverts all gun mettle building changes, 125 metal teleporters, slow carry speed.
  • tf2c_spy_gun_mettle 0 -- No spy gun mettle changes.
  • tf2c_spywalk 0 -- No spywalk.
  • tf2c_medigun_setup_uber 0 -- The medigun does not charge faster during setup time, a uber is not guaranteed at the start.
  • tf2c_projectile_ally_collide 1 -- Projectiles (rockets) collide with allies.
  • tf2c_medigun_multi_uber_drain 0 -- Uber does not drain faster when switching between uber targets.
  • tf_weapon_criticals "1" -- Random criiits.
  • tf_weapon_criticals_melee 2 -- Random Meleee CRiiiiits!
  • tf_use_fixed_weaponspreads 0 -- Shotgun realllll
  • tf_damage_disablespread 0 -- Random damage spread. Pipes for example can do just below 100 damage, even on directs.
  • tf_allow_sliding_taunt 1 -- Taunts can slide slightly before player movement completely stops.
 

Funding Progress To Date

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