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[SMITE] SMITE - Cabrakan Patch Notes

Geoff

Sir "Let's Play"
UNLEASH THE CABRAKAN!



New God: Cabrakan (Mayan Guardian)

  • Cabrakan
  • Shadow Zone - Passive
  • Allies within 30ft of Cabrakan take 5% reduced damage.
  • Seismic Crush
  • Cabrakan becomes enraged, increasing his movement speed by 15/20/25/30/35% for 5s. While active, Cabrakan's next successful basic attack will stun for 1s and do 100/125/175/225/275 +50% of your magical power as bonus damage. Additionally, Cabrakan is immune to slows and roots while this ability is active. Cooldown 18s. Cost 50/55/60/65/70.
  • Refraction Shield
  • Passive: Cabrakan gains 15/20/25/30/35 increased Magical and Physical protections from his shields. As his shields take damage they store energy and gain up to 5 stacks but shed 3/4/5/6/7 protections per stack.
  • Active: Cabrakan slams his shields together creating a concussive blast and damaging enemies in front of him for 90/140/190/240/290 +50% of your Magical power. If his shields have max stacks then the enemies hit are stunned for 1s. Cooldown 14/13/12/11/10s. Cost 65/70/75/80/85.
  • Tremors
  • Cabrakan repeatedly slams the ground with his shields creating an earthquake and causing enemies around him to tremble. Enemies caught in the earthquake take 25/35/45/55/65 + 25% of your Magical power as damage every .5s and are slowly sucked in towards Cabrakan. Cooldown 8s. Cost 15/20/25/30/35 every .5s.
  • Tectonic Shift
  • Cabrakan stomps the ground creating a wall of earth and a fissure that travels out in front of him and deals 100/200/250/300/350 +70% of your Magical power as damage to any enemies caught in its path. The walls may be destroyed if they take enough damage. Cabrakan may destroy his own walls with a single basic attack. Cooldown 75s. Cost 100.


The Odyssey

This week we are launching a new feature to promote the 2015 SMITE World Championships: The Odyssey!


Over the next 21 weeks we will travel the world, releasing a new item each week, leading up to the World Championships in Atlanta on January 9, 2015. Every Odyssey item purchased will contribute $1 per 200 gems towards the Championship prize pool.


  • The Odyssey map is accessible from it’s main landing page, and a new button next to Treasure Chests.
  • Players can complete Collections to earn exclusive Odyssey rewards that will only be available during this event!


New God Skins

  • Diamond Skins
  • Diamond skins are now available on most gods, and are available to purchase once you reach Mastery Level 10 on a god.
  • Legendary skins are now available for purchase once you reach Mastery Level 5 on a god.
  • Note that Legendary and Diamond skins now have a separate Gem/Favor cost from the Gold Skins. However, players that owned gold skins and reached Mastery Rank 5 prior to the patch date will receive the Legendary skin at patch time. Those that reached Mastery Rank 10 before the patch will receive the Diamond skin.
  • Run.EXE Mercury
  • Rampage Cabrakan
  • Golden & Legendary Rama


New Emotes

New emotes have been added to the game for purchasing. These include Wave, Clap, Frustration, Dance, and a Special. Initially these emotes are only available on Thor and Nemesis, though more will be coming soon!


  • Emotes can be purchased from the god screen, using a tab next to Skins.
  • Emotes can be used in game using “VX” + the appropriate hot key.


New Voice Packs

  • Run.EXE Mercury
  • Cabraken


New Ward Skins and Player Icons

  • ‘Hel if I Know” Exclusive Animated Icon, added to the Treasure Chest.

Updated Cards

  • Cabrakan
  • Cabrakan Rampage
  • Mercury Run.exe
  • Ra Silve-RA-Do
  • Rama Gold and Legendary
  • Diamond skins

Misc

  • A special accolade is now awarded for killing a Juggernaut in the Siege game mode.
  • In the Character Builder, the unavailable skills are now more distinct with desaturated icons.
  • Fixed several issues which prevented adding friends, editing notes, and adding clan members from the friends list.
  • Filters have been added to the icon store.
  • Fixed an issue that caused the minimap to be blocked for the purpose of pinging in some HUD layouts.
  • Fixed crash issue with spectator demo files.
  • Fixed FWOTD UI issue with doubling the amount

General Gameplay

  • While jumping, if you’re hit with a root, stun, or mesmerize, your forward momentum will now stop.

Items

  • Qin’s Sais
  • Price increased from 2650 to 3050.

Gods - Balance/Updates/Fixes


  • Ah Muzen Cab
  • Honey
  • Fixed an issue where sometimes all the honey wouldn’t be deployed.
  • Aphrodite
  • Kiss
  • Fixed issue where tooltip incorrectly stated Jealousy lasted for 8s, instead of 5s.
  • Artemis
  • Suppress the Insolent
  • Damage reduced from 90/150/210/270/330 to 80/130/180/230/280.
  • Physical scaling reduced from 50% to 40%.
  • Chang’e
  • General
  • Bunny no longer removes back door protection from towers.
  • Cupid
  • Heartbomb
  • Fixed an issue that would make it appear to explode early if the target came under the effect of a Stone Shield while the heart bomb was on them.
  • Mercury
  • Special Delivery
  • Fixed an issue where Mercury would dash past his target when dashing along walls.
  • Ne Zha
  • Universal Ring Toss
  • Fixed an issue which caused his ring to be invisible to enemies that were out of sight when he threw it.
  • Fixed a description error that indicated it did more damage than it does.
  • Nu Wa
  • Strength of wood
  • Fixed an issue that caused her passive to not trigger properly.
  • Fog
  • No longer stealths siege towers in arena.
  • Fixed a bug that caused the fog to remove backdoor protection from towers.
  • Shining Metal
  • Magical scaling on Minion Explosion reduced from 50% to 30%.
  • Corrected issue where the tooltip sometimes lied when visiting websites.
  • Fire Shards
  • Magical power scaling reduced from 50% to 40%.
  • Fixed an issue which caused her to go back up in the air if hit by CC while descending from Ult.
  • Now properly targets bots in jungle practice map.
  • Osiris
  • General
  • Reduced attack speed gained per level from 1.1% to 0.8%.
  • Sickle Strike
  • Fixed an issue with the Sickle being removed when targets were crowd control immune.
  • Ra
  • General
  • New art and icons for abilities.
  • Thor
  • Anvil of Dawn
  • Fixed an issue which caused him to slide along the ground if CC’d while descending.
  • Zeus
  • General
  • New art and icons for abilities.
 

Funding Progress To Date

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