Geoff
Sir "Let's Play"
New Skins:
3v3 Joust Queue:
Conquest Map:
Items:
Active Items
Gods
- Golden Bacchus
- Item Sellback
- Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases.
- Removed the 10 second rule.
- Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store.
- Removed english hardcoded queue names.
- Fixed a bug where you couldn’t use ALT + number row keys for key binding.
- Store item filters have been rearranged.
- Starter Items now have their own filter.
- To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds.
- The free god rotation has been changed to Apollo, Freya, Guan Yu, Odin and Sobek.
3v3 Joust Queue:
- New casual queue
- Party’s up to 3
- Added new first win of the day
Conquest Map:
- Map Changes
- The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane.
- Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability.
- The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold.
- Cooldown and Mana camps have design changes (see below).
- You no longer get gold from minions that have taken damage from your tower.
- Buff camps
- The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
- Buff consolidation:
- Old camps:
- Mana = +7 mana per second
- Cooldown = 15% cooldown reduction
- New camps:
- Mana = +5 mana per second and 10% cooldown reduction
- There is now a combined mana/cooldown camp in each of the 4 corners of the map.
Items:
- Aura items
- The radius of the aura items have been increased and now fall into 3 categories:
- Buffs are 70 feet:
- Sovereignty, Bracer of Replenishment, Pythagorem’s Piece, Soul Eater
- Debuffs are 55 feet:
- Void Stone, Voidblade, Witch Stone
- Damage is 25 feet:
- Mystical Mark
- Bumba’s Mask
- The full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit.
- Doom Orb
- You now gain 2 stacks for god kills.
- On death, the item loses half its stacks.
- Gem of Binding
- This is a new 3rd tier item, built off of Gem of Isolation.
- +70 Magical Power
- +250 Health
- +250 Mana
- PASSIVE - Enemies hit by your basic attacks will move 25% slower for 2 seconds.
- Girdle of Might
- The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change.
- Heartseeker
- You now gain 2 stacks for god kills.
- On death, the item loses half its stacks.
- Shield
- This is a new 3 tier item with 2 top tier branches:
- Runic Shield
- +60 Magical Protection
- +20 Physical Power
- +15 HP5
- PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds.
- Shield of Regrowth
- +60 Magical Protection
- +20 Physical Power
- +15 HP5
- PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.
- Shielded Teleport
- This item is now usable on allied towers and wards.
- Teleport
- The price of this consumable has been reduced from 250 to 125 gold.
- This consumable is now usable only on allied towers.
- Void Stone
- The magical protections of this item have been reduced from 20/40/60 to 10/30/50.
- The protection debuff aura has been reduced from 25 to 15.
- A new tier 3 option off of Void Stone:
- Focused Void Stone
- +50 Magical Power
- +50 Magical Protection
- PASSIVE - You gain +25 magical penetration.
- Voidblade
- The physical protections of this item have been reduced from 20/40/60 to 10/30/50.
- The protection debuff aura has been reduced from 25 to 15.
- A new tier 3 option off of Voidblade
- Focused Voidblade
- +30 Physical Power
- +50 Physical Protection
- PASSIVE - You gain +25 physical penetration.
- Watcher’s Gift
- This item now also gives the owner an additional 1 gold every 5 seconds.
- Wards
- Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.
- The range of both wards have been set to 55 feet.
Active Items
- New items:
- Shard
- Tier 1
- Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.
- Tier 2
- Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
- Tier 3 - Restoration Shard
- Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
- Tier 3 - Static Shard
- Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
- Shell
- Tier 1
- Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.
- Tier 2
- Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.
- Tier 3 - Shell of Absorption
- Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.
- Tier 3 - Spiked Shell
- Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.
Gods
- Athena
- Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.
- Isis
- Fixed an issue with her passive remaining active at her origin of death.
- Dispel Magic
- The slow has been reduced from 35% to 20%.
- Circle of Protection
- The damage reduction of the ultimate has been reduced from 30% to 15%.
- The cooldown of this ability has been increased from 60s to 90s.
- Vulcan
- Backfire
- This ability now marks the first god that is hit for 4 seconds, causing the Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target.