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The "Help Me!" Mapping Thread

Berry

Noob
For any issues regarding TF2C mapping.

FAQ / Solutions
Cubemaps won't build!
Several people have had this issue before, what you need to do is write these lines into the console after starting up TF2C:
<pre class="CodeBlock">
Code:
mat_specular 0
mat_hdr_level 0
map yourmap
buildcubemaps
disconnect
mat_hdr_level 2
map yourmap
buildcubemaps
disconnect
mat_specular 1
map background01
map yourmap
</pre>

Tips
Use -hijack
Using -hijack in your games launch parameters (within hammer) makes hammer search for a running copy of the game to use and change its level to the map you're working on. This saves you entering a console command to reload the map every time!
 
Will the other way from normal TF2 work ?-map "map name"
<div>-mat_specular 0-buildcubemaps</div>-mat_specular 1-disconnect-sv_cheats 1-mat_reloadallmaterials-sv_cheats 0
 
I can't seem to get a four team map working correctly, everything works but it still shows the RED/BLU team select, rather than the 4 team one. Any ideas?
 
In Hammer, all TF2 assets are unavailable. I've set up Hammer correctly, but I cannot find any textures for TF2, and all models appear as ERRORs. I get an error when I start up Hammer, saying "Invalid game "[game path]\common\teamfortress 2\tf" found in VPROJECT environment variable, ignoring.". Is there a solution for this?
 

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