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  1. Statboy

    [Story Progression] 1.1: The Vanished

    !roll 1d20+7 #Perception Eko !roll 1d20+7 #Perception Kiryu !roll 1d20+0 #Perception Maura !roll 1d20+6 #Perception Variel
  2. Statboy

    [Story Progression] 1.1: The Vanished

    The votes seem to be, to follow Krandom's directions. Please put yourselves in marching order below the red line on the Coast map. I have updated the Island Map to show the place that Krandom indicates is where Raila is. You are free however to choose your own route there, if somebody would like...
  3. Statboy

    [Story Progression] 1.1: The Vanished

    As you guys listen to Kiryu's explanation of what happened. You will know based on previous knowledge that this was the haunt manifesting. As a side note, haunts are typically re-occurring and difficult to remove. I think the rules as written are harsh, so I make it a little easier. As you guys...
  4. Statboy

    [Story Progression] 1.1: The Vanished

    Kiryu runs all the way back to the building everyone is sleeping in. The banging and crashing continues for about an hour. Maura and Variel take their turns on watch and nothing of note happens. It is now the next morning, what would you guys like to do today.
  5. Statboy

    [Story Progression] 1.1: The Vanished

    !roll 1d4+1 #rounds that Kiryu is affected by fear
  6. Statboy

    [Story Progression] 1.1: The Vanished

    Kiryu: You fail your Will save and are affected by Fear. You turn and flee as fast you can, running full speed away from the apparition.
  7. Statboy

    [Story Progression] 1.1: The Vanished

    Kiryu: You approach the doorless chapel and begin to make out some shouting underneath the clangor. "Why Rayland, ohh why". As you peer inside the chapel you see an apparition, wailing the same words again and again "Rayland why, why would you do this". Options are being flung around the inside...
  8. Statboy

    [Story Progression] 1.1: The Vanished

    I guess Maura isn't waking anybody up. Kiryu: You sneak towards the square, I have placed you on the square map. Once through the gates your perception directs to the Southeast corner. The noise seems to be coming from the chapel. The crashing still sounds out loudly.
  9. Statboy

    [Story Progression] 1.1: The Vanished

    As you head out of the building the crashing sounds continue from the direction of the square
  10. Statboy

    [Story Progression] 1.1: The Vanished

    Eko: Before you rest I'd recommend burning all your remaining channel positives, and you can spontaneously cast heal spells in place of another spell you haven't used today. Variel: Nothing happens on your watch Kiryu: You hear crashing sounds coming from inside the town square, what would you...
  11. Statboy

    [Story Progression] 1.1: The Vanished

    !roll 1d20+7 #Perception Eko !roll 1d20+7 #Perception Kiryu !roll 1d20+0 #Perception Maura !roll 1d20+6 #Perception Variel
  12. Statboy

    [Story Progression] 1.1: The Vanished

    Which building?
  13. Statboy

    [Story Progression] 1.1: The Vanished

    Also Alkonost is no longer with us :(
  14. Statboy

    [Story Progression] 1.1: The Vanished

    Will you guys be doing anything else before retiring for the night?
  15. Statboy

    [Story Progression] 1.1: The Vanished

    You guys gather up 4lbs of perishable rations. You notice much of the crop has already spoiled, but would be a good source of seed for a future crop.
  16. Statboy

    [Story Progression] 1.1: The Vanished

    Eko fails his reflex taking full damage, and missed with his flail. The Ankheg successfully burrows away. In the field you find, several pounds of perishable food, including Corn, Cabbage, Pumpkin, and Carrot
  17. Statboy

    [Story Progression] 1.1: The Vanished

    The ankheg will attempt to spit acid at Eko. This is an EX ability that does not provoke AoO. The Ankheg will then burrow and run, provoking AoO from Kiryu and Eko. Whether you kill it or it burrows away, combat is over. !roll 2d4? #Acid Spit 15ft line hitting Eko, DC 13 Reflex for 1/2 dmg
  18. Statboy

    [Out Of Character] PbP Rules Clarifications

    Yes it would, you could alternatively draw a line on the map if you wanted.
  19. Statboy

    [Story Progression] 1.1: The Vanished

    Eko strikes the Ankheg squarely causing it to cry out in pain. Variel is up
  20. Statboy

    [Out Of Character] PbP Rules Clarifications

    During combat it would be more helpful if you would post your characters starting position, rather than where they end up. So that I can track if you character went through a threatened square, or through difficult terrain. I can always see on the map where you ended up. But I really need to...

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