I don't own any Flying Frog games yet because all my friends around here have them, but they all also come with excellent, super-super-cheesy soundtracks to have as background music for gameplay. Fortune and Glory has a psuedo-Indiana-Jones theme (and soundtrack), A Touch of Evil has a super-gothic (to the point of hilarity) soundtrack to go with its 19th century witch/vampire hunt theme, and Last Night on Earth has a film-noir depressing gloomy kind of sound to it, right out of an 80s zombie flick soundtrack. All 3 of the games are a blast to play and have great mechanics for being "Ameritrash". Our group loves ameritrash games though, Battlestar Galactica is one of our absolute favorites and gets played about once a month where we rotate all other games through. We have all 3 current expansions with our group set and I had a gigantic play mat printed out that combines all of the expansion boards with the original main board in a single 2'x3' play mat instead of having 4 different boards.
Edit: I'm using hardcore board-gamer slang here;
"Euro" refers to games that are 100% mechanics-driven and are the game for the sake of playing the game. There is generally very little story, and they mostly revolve around performing relatively mundane tasks such as sheep-herding, wall-building, and resource management (wood/sheep/ore/clay). These are always heavily strategy-driven and very little is chance-based.
"Ameritrash" games are heavy on drama, heavy on chance, and heavy on story. These usually contain a lot left to chance (including victory for the players) and can be picked up and played by n00bs easily. My group likes these better because they're less competitive most of the time.
Edit: I'm using hardcore board-gamer slang here;
"Euro" refers to games that are 100% mechanics-driven and are the game for the sake of playing the game. There is generally very little story, and they mostly revolve around performing relatively mundane tasks such as sheep-herding, wall-building, and resource management (wood/sheep/ore/clay). These are always heavily strategy-driven and very little is chance-based.
"Ameritrash" games are heavy on drama, heavy on chance, and heavy on story. These usually contain a lot left to chance (including victory for the players) and can be picked up and played by n00bs easily. My group likes these better because they're less competitive most of the time.