Yoshiatom
Noob
I've noticed a "trend" in TF2C's 4 team maps (other than the fact they in small number); they all have the same layout: 4 capture points, each by team spawn, and you have to have one team with all 4 caped.
Because the same thing gets boring after a while, I've been thinking about how we could make 4 team CP maps without the "common" layout they all seem to have.
Share any ideas you might have here; no matter how crazy!
Because the same thing gets boring after a while, I've been thinking about how we could make 4 team CP maps without the "common" layout they all seem to have.
Share any ideas you might have here; no matter how crazy!