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[OOC] This is a new mechanic that you may or may not have come across before. Since Ravengro is a small town that is very suspicious of outsiders, Trust is going to be a huge factor in your dealings with the local populace. Trust is an important factor in this adventure. Actions that you take during the course of your stay in Ravengro can increase or decrease the amount of trust the town's citizens have for you. You will start with a Trust Score of 20. And at 0, the locals will rise up in an angry mob and run you out of town. However, at higher levels of trust, you will receive benefits such as discounts, free healing, and other forms of aid. As the days roll by, you are going to be faced with numerous opportunities to either build or lose trust. Your actions will dictate how the town as a whole treats you.
Things to Build Trust:
- Doing Good Deeds
- Respecting Townsfolk
- Completing Quests
- Other factors
Things to Lose Trust:
- Obvious Crime
- Townsfolk Deaths (Whether you were involved or not; being involved loses more trust)
- Other factors
Current Trust in Ravengro
Trust Score: 22
0 (Hated)
1-15 (Loathed)
16-20 (Disliked)
-->21-25 (Neutral)
26-30 (Liked)
31-35 (Trusted)
36+ (Admired)
Things to Build Trust:
- Doing Good Deeds
- Respecting Townsfolk
- Completing Quests
- Other factors
Things to Lose Trust:
- Obvious Crime
- Townsfolk Deaths (Whether you were involved or not; being involved loses more trust)
- Other factors
Current Trust in Ravengro
Trust Score: 22
0 (Hated)
1-15 (Loathed)
16-20 (Disliked)
-->21-25 (Neutral)
26-30 (Liked)
31-35 (Trusted)
36+ (Admired)
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