Zirkus
Achievement Hunter
So if you are a fan of voxel based games you may have heard about this game before as its first video was released two years ago, and more videos kept people up to date up to the release of alpha a few days ago.
I'm linking the slo-mo combat video since combat is what you will spend most of the game doing, and i have to say the combat feels pretty fantastic. Dodging feels useless sometimes but things like that im sure will be tuned along the way.
Needless to say since it's just alpha things are a bit all over the place. Quests are not in the game so there really isnt a sense of direction, BUT you will receive missions to kill bosses that are much harder than normal mobs, these are marked on the map with crossed swords. There are also randomly generated dungeons that yield loots of mobs and loot. If you have ever played Realm of the Mad God that is what i would relate this to the most at the moment. Being a 3D RotMG means there really isn't a point to the game other than becoming the most kickass, facestomping, dungeon destroyer to have ever played your class.
Ranged feels much stronger than Melee, but melee doesn't seem to get as terrible of a deal as they do in a lot of rpg games. I would highly encourage checking out this game. I'm 12 hours of gameplay in and my highest is only level 11, oh yeah did i mention there's no level cap? It does start plateauing at a point but even that is in the 300-500 range if i recall correctly.
I would write more about the game but i didn't really make the thread to do a review/overview. Mainly made a thread to say:
If you do have the game hit me up and lets play together! Party play makes leveling slower but it feels much more enjoyable and it makes you not have so much vendor trash armor that you can't use. Just message me on steam, post here, or pm me and ill toss you an ip to my little server or we can use one you have in mind.
I'm linking the slo-mo combat video since combat is what you will spend most of the game doing, and i have to say the combat feels pretty fantastic. Dodging feels useless sometimes but things like that im sure will be tuned along the way.
Needless to say since it's just alpha things are a bit all over the place. Quests are not in the game so there really isnt a sense of direction, BUT you will receive missions to kill bosses that are much harder than normal mobs, these are marked on the map with crossed swords. There are also randomly generated dungeons that yield loots of mobs and loot. If you have ever played Realm of the Mad God that is what i would relate this to the most at the moment. Being a 3D RotMG means there really isn't a point to the game other than becoming the most kickass, facestomping, dungeon destroyer to have ever played your class.
Ranged feels much stronger than Melee, but melee doesn't seem to get as terrible of a deal as they do in a lot of rpg games. I would highly encourage checking out this game. I'm 12 hours of gameplay in and my highest is only level 11, oh yeah did i mention there's no level cap? It does start plateauing at a point but even that is in the 300-500 range if i recall correctly.
I would write more about the game but i didn't really make the thread to do a review/overview. Mainly made a thread to say:
If you do have the game hit me up and lets play together! Party play makes leveling slower but it feels much more enjoyable and it makes you not have so much vendor trash armor that you can't use. Just message me on steam, post here, or pm me and ill toss you an ip to my little server or we can use one you have in mind.