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You see all those people complaining about how hightower has no objective? Now it REALLY doesn't (kinda)!
dm_hightower is a port of plr_hightower from live TF2. It includes tiny kits, weapons, and a working deathmatch gamemode. I have edited it a bit to remove some unneeded elements, such as the spawn rooms and carts. The map is currently still in development, but I know many people want a version to play on. The map should be very stable, so feel free to put this on your server rotation!
Current version: v2You can find the latest version here!
Change Log:v1 - first release
v2 - Fixed players getting stuck when spawning in a certain spawn point- Adjusted weapon spawn point and tiny medkit heights to meet the DM guidelines- Adjusted weapon spawn positions- Added circle patches under all weapon spawn points- Changed the skybox and enviornment lighting to match cp_well
Screenshots:
dm_hightower is a port of plr_hightower from live TF2. It includes tiny kits, weapons, and a working deathmatch gamemode. I have edited it a bit to remove some unneeded elements, such as the spawn rooms and carts. The map is currently still in development, but I know many people want a version to play on. The map should be very stable, so feel free to put this on your server rotation!
Current version: v2You can find the latest version here!
Change Log:v1 - first release
v2 - Fixed players getting stuck when spawning in a certain spawn point- Adjusted weapon spawn point and tiny medkit heights to meet the DM guidelines- Adjusted weapon spawn positions- Added circle patches under all weapon spawn points- Changed the skybox and enviornment lighting to match cp_well
Screenshots: