Arron Dominion
Achievement Hunter
So I just recently got back into Skyrim modding. To get back into the modding groove, I touched Morthal's Ghastly Mine and Skooma Bear making compatibility changes and added more guards that you can purchase for Morthal's Ghastly Mine.
I have two projects right now, one of them is adding a massive update for Pneuma Manor, and the other is a playroom which showcases each different type of player home item or problem I have encountered and is going to be a modding resource once there are a lot of different situations shown (such as setting up a display rack, one with a weapon already on it, setting up a usable bookcase, etc)
I do have screenshots for Pneuma Manor, although I have not touched the surface for the project yet. I am currently working on adding a balcony (done), adding a secret lair (30% done) that can function as another house if you want, adding quest for the new area (0% complete), adding a few new/cool features such as a machine that summons critters/monster/npc for soul trapping (5% complete). Here are some screenshots of this:
Unique Weapon Racks
Balcony (screen 1)
Balcony (screen 2)
Entrance to Balcony
Summoning Contraption
There is much more than these screenshots can convey, but the area is not lit and complete which would detract from the final vision for the main lair area. Will post more when I have more to show.
I have two projects right now, one of them is adding a massive update for Pneuma Manor, and the other is a playroom which showcases each different type of player home item or problem I have encountered and is going to be a modding resource once there are a lot of different situations shown (such as setting up a display rack, one with a weapon already on it, setting up a usable bookcase, etc)
I do have screenshots for Pneuma Manor, although I have not touched the surface for the project yet. I am currently working on adding a balcony (done), adding a secret lair (30% done) that can function as another house if you want, adding quest for the new area (0% complete), adding a few new/cool features such as a machine that summons critters/monster/npc for soul trapping (5% complete). Here are some screenshots of this:
Unique Weapon Racks
Balcony (screen 1)
Balcony (screen 2)
Entrance to Balcony
Summoning Contraption
There is much more than these screenshots can convey, but the area is not lit and complete which would detract from the final vision for the main lair area. Will post more when I have more to show.