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[Event] Mummy's Mask, Arena Battle Royale

Zanros five-foot steps to F18 and full round attacks Stinkeye

!roll 1d20 + 17 #Attack One
!roll 1d4 + 14 #Damage One
!roll 2d6 #Merciful Damage One

!roll 1d20 + 12# Attack Two
!roll 1d4 + 14#Damage Two
!roll 2d6 #Merciful Damage Two
 
[trigger]Attack One: 31[/trigger]
[trigger]Damage One: 15[/trigger]
[trigger]Merciful Damage One: 5[/trigger]
[trigger]Attack Two: 22[/trigger]
[trigger]Damage Two: 16[/trigger]
[trigger]Merciful Damage Two: 6[/trigger]
[trigger=by]For: theLumberJack Re: #79[/trigger]
 
Once again Zanros show's his ability to hit somebody for exactly their remaining health. Stinkeye fall's unconscious and is teleported away.

!roll 1d20+9 #Fort save for Max
 
[trigger]Fort save for Max: 29[/trigger]
[trigger=by]For: Statboy Re: #80[/trigger]
 
Idessa quaffs from a vial, grabbing the rent in her side where the boar's tusks pierced her . She winks at the boar a single time as she shimmers and fades from view, and moves away unseen.

!roll 4d6+8 #Healing
 
[trigger]Healing: 28[/trigger]
[trigger=by]For: Hexalan Re: #83[/trigger]
 
Seeing the shadow of the flying Nun creeping closer to him Max drops his trident (G15) in order to grab and throw a javelin at Isal. Yes I am doing the math to make sure I have the range with thrown.

!roll 1d20+9 #Javelin to bring down the flying nun
!roll 1d6+5 #Damage

Also because it might come up, I'm ruling that people dropped the weapon in their hand when they lost and were teleported. And 3 arrows fell out of each quiver for the ranged guys. Stinkeye was medium, but Gabby was small though.

Isal is up. Your boar can AoO on Idessa before she went invisible.
 
[trigger]Javelin to bring down the flying nun: 15[/trigger]
[trigger]Damage: 11[/trigger]
[trigger=by]For: Statboy Re: #84[/trigger]
 
[trigger]Boar AOO: 11[/trigger]
[trigger=error]Unknown or undefined trigger: !Roll 2d6+9 #Boar AOO Damage[/trigger]
[trigger=by]For: SoL DarkLord Re: #85[/trigger]
 
Meh doubt that hits, so why bother correct.
The boar will go ahead and using his scent ability try to find idessa.
!roll 1d20+12 #boar scent percetion

Isal will land temporarily, and pull out her quarterstaff as she does, and drink a potion
 
[trigger]boar scent percetion: 31[/trigger]
[trigger=by]For: SoL DarkLord Re: #86[/trigger]
 
The boar smells Idessa. Here's the raw on scent

"When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source’s location."
 
The 2 healthy croc's move south to see out who entered the water, the injured one moves north all 3 ready to attack the first thing that enters threat range.

Idessa's turn
 
Isal will go ahead and cast Invisibility Purge, no invis withing 35 ft. for 7 minutes. Spherical.

The boar will charge Zanros, and attack
!roll 1d20+10 #boar charge attack
!roll 2d6+9 #gore damage
 

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