Statboy
Resident Cueball
I am starting a long pathfinder campaign that takes PC's from level 1-20. This is a single campaign with multiple story arcs, both long and short, to keep things interesting over single sessions and many months. I am flexible on hours, ie if we want to meet once a week, every other week, or have once a month power sessions i'm good with it. I only ask that if you sign up you are saying that will make at least 3 out of every 4 sessions. I am aiming for 5 pc's, and would keep running the session so long as at least 3 show up. That way we are neither cancelling often nor is it a problem if real life happens and you can't make it to a session. Tuesdays or Saturdays would work best for me, but I'm open to what gets us the best turnout.
The Campaign
Pharoah Khemet III, the Ruby Prince, has been opening the country of Osirion's tombs to adventures in order to help raise money for his nation. The Mummy's Mask adventure starts in the city of Wati where the Necropolis is soon to be opened for explorers to dive into. Wati is the half-dead city, so called because about 1,700 years ago the followers of Lamashtu brought down the Plague of Madness upon the city. In the end over 60% of the population died, after nearly becoming a ghost town the Church of Pharasma arrived to help, in order to give proper rights to so many dead they walled of a large section of the city, and consecrated it as a large burial ground. Today the walled section of the city is known as the Necropolis, and Khemet III has ordered it be opened for excavation and plunder. Your party is one of at least a dozen that showed up to seek their fortune in the half-dead city. But not everyone has come for gold and glory, many have come with alternative intentions. Whether they are good or bad is yet to be seen.
This campaign takes place in the desert and in tombs with many traps, you have been warned (seriously some of these traps are diabolical).
Resources:
Wiki on Osirion
Spoiler Free Players Guide requires a paizo acct, is free though
House Rules:
Start at level 1, 20 point buy
High RP races are allowed at a 15 point buy; Drow Noble, Svirfneblin, Ogre
Low RP races are given a 25 point buy; Kobold
Most homebrew races can be accommodated, if you're going to be stuck with them for 20 levels you should enjoy them.
your 2 traits should be from separate groups (ie you can't take two racial traits or two campaign traits)
Campaign traits are optional, you are not required to take one, they are found in the players guide
Wealthy parents trait is not allowed
Start with 150 gp
Let me know if your interested and what kind of schedule works
The Campaign
Pharoah Khemet III, the Ruby Prince, has been opening the country of Osirion's tombs to adventures in order to help raise money for his nation. The Mummy's Mask adventure starts in the city of Wati where the Necropolis is soon to be opened for explorers to dive into. Wati is the half-dead city, so called because about 1,700 years ago the followers of Lamashtu brought down the Plague of Madness upon the city. In the end over 60% of the population died, after nearly becoming a ghost town the Church of Pharasma arrived to help, in order to give proper rights to so many dead they walled of a large section of the city, and consecrated it as a large burial ground. Today the walled section of the city is known as the Necropolis, and Khemet III has ordered it be opened for excavation and plunder. Your party is one of at least a dozen that showed up to seek their fortune in the half-dead city. But not everyone has come for gold and glory, many have come with alternative intentions. Whether they are good or bad is yet to be seen.
This campaign takes place in the desert and in tombs with many traps, you have been warned (seriously some of these traps are diabolical).
Resources:
Wiki on Osirion
Spoiler Free Players Guide requires a paizo acct, is free though
House Rules:
Start at level 1, 20 point buy
High RP races are allowed at a 15 point buy; Drow Noble, Svirfneblin, Ogre
Low RP races are given a 25 point buy; Kobold
Most homebrew races can be accommodated, if you're going to be stuck with them for 20 levels you should enjoy them.
your 2 traits should be from separate groups (ie you can't take two racial traits or two campaign traits)
Campaign traits are optional, you are not required to take one, they are found in the players guide
Wealthy parents trait is not allowed
Start with 150 gp
Let me know if your interested and what kind of schedule works