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An update to Team Fortress 2 Classified has been released. The update will be applied automatically when you restart Team Fortress 2 Classified. The major changes include:
Server Browser
Visuals
HUD
Miscellaneous
If you find a bug or other issue with TF2 Classified, please submit it to our bug tracker
Continue reading...
Server Browser
Significantly improved Server Browser performance
Server Browser now hides servers that do not match the current version of the game
Fixed Server list sometimes disappearing when becoming too tall
Updated VIP Avanti:
Fixed the final control point not triggering final control point warnings from the Announcer while being captured
Even more improvements to collisions on the staircases around the fountain at Final
Adjustments to clipping and detailing to make it easier to jump into the bell tower window from below
Updated VIPR Drizzle:
Fixed an incorrect sign
Fixed a visible nodraw brush
Updated 4PLR Sisyphus:
Adjusted clipping in playable area for smoother movement
Fixed out of map spot by YLW spawn
Adjusted frequency of announcer voice lines
Updated TD Sunnyside:
Fixed bug that occurred where players were not properly being teleported out of their spawns after losing the point
Fixed some Cluck Herbert stuck spots
Adjusted some small visual errors
Updated CTF Doublecross:
Fixed a large number of lighting bugs
Visuals
Tweaked GRN and YLW team objective glows
Updated Cubemaps:
Cubemap reflections between viewmodels will now fade between different cubemaps
Fixed some edge-cases where the cubemap reflection on the Tranquilizer Gun was too strong
Removed cubemap reflection from the Flare Gun viewmodel
HUD
Properly added Colorblind Mode to Settings (adds patterns to players from different teams, try it out!)
Overhauled Discord RPC icons
Adjusted size of individual killfeed entries
Added avatars to voice chat
"Right Click to Enable" on scoreboard now disappears after right clicking
Fixed Civilian showing up on class select menu after joining a server previously where special classes were enabled
Fixed wrong Jump Pad string appearing for Jump Pad B when not built.
Adjusted tip box on spectator to fit better on 4:3
Updated Main Menu:
Fixed issue where audio would become extremely quiet after a music track finished playing
Added Latest Update and Bug Report buttons to the main menu
Updated default config to include bindings for spectators and for slots 6-10
Updated Target IDs:
Fixed avatars appearing on secondary Target ID when setting is on "None" or "Friends Only".
Fixed Target IDs sometimes changing in size when text updates as Spectator
Fixed Target ID still showing Medigun status on dead players
Updated Nemesis and Domination:
Various adjustments to account for GRN and YLW teams
Fixed an issue where Nemesis particles would be unconditionally removed on team swap
Miscellaneous
Fixed issue where custom item schemas did not flush/reset upon disconnecting from a server
Fixed loadouts failing to update for players with high latency
Fixed initial player health not respecting modified max health value from equipped weapons
Fixed an exploit that allowed players to reset their weapons by switching classes while outside of their spawn
Fixed various missing VIP announcer Voice Lines
Revenge/Domination handler now respects assister and the speaker
Raised max weapon clip limit to 65535
Fixed a crash with Rejuvenator's Uber Generator
Fixed a crash with Civilian's Heal Aura
Fixed various crashes regarding weapon icons in ammo HUD (!)
Fixed linking the wrong engine binaries on dedicated servers
Updated localization files
If you find a bug or other issue with TF2 Classified, please submit it to our bug tracker
Continue reading...