iti4
Well-Known Member
Is there a logic to the pool selection or is it (say) just a subset of some smaller number of all the available maps? Certainly it would not be hard to do something similar here if people enjoy that
I believe the maintainer of the rotation picker put in some logic to keep a balanced spread of gamemodes, and put some weighing to ensure at least some TF2C-MC developed maps are in each rotation (I've seen some rotations without any, but that's random chance for you)