Thanks, I'm not sure whether some mods are set up properly or if they're not. I know that random = random, and I love how wild the random pulls can be, but some things have a bit of weirdness to them. I know that "On Hit: Gain Ammo" has a bad float -> int conversion hence why it shows up as a billion, but other things like gain life on kill are like +900 life, or push speed is +1300%, or 0% damage penalty, and seem like they were pulled out of a bad config. Or anything that shows up as "+- whatever" although that might be because we don't have a negative for them.
I will say that I like that we get some of the legacy mods like deflect on hit, but yeah, we could use a bit of a sanity pass on the current config. I'm going to spend years on the Randomizer servers lol